Icon and Face Utility

Icon and Face Utility
Half a Life

Introduction
This script merges or disassembles your icon or face resources automatically. Useful if you don’t want to spend most of your time aligning facesets or icons.

Features
– Disassembles icons or faces to 24×24 or 96×96 parts respectively.
– Mixes Iconsheets or merge the parts above as a full sheet.

Screenshots
coqEdDP.png

How to Use

1.) Extract the Demo into a folder.
2.) Open the Demo folder.

To Mix Different Iconsheets:
> Put all the sheets in Icon_src folder.
> Open the game and talk to the Icon NPC. Then select the MIX option.
> Check the demo folder again and you will see the merged sheets named as mixed_iconset.png

To Disassemble icons into parts:
> Put your main iconset.png in the main folder.
> Open the game and talk to the Icon NPC. Then select the Disassemble option.
> Check the demo folder again and you will see the icons separated in icon_parts folder.
> This is useful for XP users.

To Merge icon parts into a sheet:
> Put the 24×24 icons in icon_parts.
> Label them accordingly such as IconSet_xxxx (e.g. IconSet_0000, IconSet_0001) to the order you want them to appear in.
> Open the game and talk to the Icon NPC. Then select the Combine option.
> Check the demo folder again and the final product is named mearged_iconset.png.

To Disassemble faces into parts:
> Put a Faceset.png on the main folder.
> Open the game and talk to the Face NPC. Then select the Disassemble option.
> The face parts will appear in the face_parts folder.

To Merge Face_Parts to a sheet:
> Name your 96×96 faces as FaceSet_XX (e.g. FaceSet_01)
> Open the game and talk to the Face NPC. Then select the Combine option.
> All the images in the face_parts folder will be merged together and will be named as merged_facesetxx.png which can be found on the main folder.

Credit and Thanks
– Half a Life for the original script: http://www.tktkgame.com/
– Archeia and Nicolas for Translation.

Author’s Notes
Terms of Use from Half a Life:

使用報告は不要です。作品中のスクリプトの使用に関しては著作権表記も基本的に不要です。You do not need to report use. You do not need to mention any copyrights when using the scripts in games

非暗号化プロジェクトで配布する場合もスクリプト中の著作権表記を消さなければOKです。If you distribute unpacked project, please do not delete the copyright lines in the script.

シェアウェア・商用・成人向け作品でも使用可能です。
Authorization to use includes Shareware, Commercial Products and Adult games.

RGSSスクリプトを改造して素材として再配布することも禁止していませんがその場合はクレジット表記をお願いします。
You are authorized to customize and distribute the RGSS script, but please leave in the original credits too

一部引用程度または書き換えまくって原型を留めていないような状態なら表記は不要です。(常識の範囲内で)
If you only use a small part of the scripts, or change it so much as to be unrecognizable, you do not need to mention the original credits anymore. (Please enact reasonable judgement).

ツクール以外への流用も可能です。
Can be used out of RPG Maker too.

DLL等スクリプト以外の部分に関しては基本的に改変禁止です。
Please do not customize the anything except the scripts (including but not limited to DLL)

当サイトが消滅して一ヶ月以上経過した場合は二次配布も可とします。
If ever this site disappears for over a month, please feel free to redistribute the original

万が一復活した場合や実は転移しただけだった事が発覚した場合は二次配布を停止してください。
If this site comes back online, or you find out it only moved, please stop redistributing and link to this site.

利用している素材の著作権はその作者様にあります。
The copyright of material in use are properties of their creators

配布しているサイト様の利用規約に従って個別にダウンロードして使用してください。
Please follow the guidelines of the distributing site when you download.

改定 2010/04/07 – Last revision

 

12 thoughts on “Icon and Face Utility

  1. Hmm…seems like a lot of busywork having to rename all icons in order for it to create a shhet.

  2. What is the dimension limit this utility has? There’s gotta be a limitation somehow.

  3. This doesn’t seem to work at all if the iconset is too big. it just fails and creates an empty file.

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