First, here you go! If you want to check out their individual pages, then go to Materials page. Custom should have Little Red Riding Hood and Alice in Wonderland. While Icons should have the icons I made.
Also have some Tall RTP I’ve been working on! Non-commercial, credit Caz too. If you want commercial usage then contact me.
Credit Archeia and Caz. 100% Free to use for Commercial and Non-Commercial Games.
Secondly, for the donation, there are a few people who donated and asked for Personality Swap! I’ve been thinking on how to go on about it for a while, when someone suggested Evil RTP Heroes. I believe it was Scythuz. I’m going to update as soon as things settle down, but for now, it’s up there!
The count right now is 119 / 1000 USD
It’s not much but it’s still better than nothing!
And here’s some Luna Engine Updates! Go to the video descriptions to see all information.
Typhoon Haiyan, one of the most powerful storms ever recorded, entered the Philippines on November 6th and caused devastating damage throughout the region. It was so intense that it is a huge challenge for our country to recover from it.
I decided to do the following for my homeland. Please be patient with me. Here are the benefits everyone will receive for donating.
I will be doing a personality swap of our existing resources. So it means you can have an arrogant Ralph, a shy Ralph, etc.
I could finish my VX RTP -> VXAce Conversion faster.
I’m doing a Let’s Play/Try livestream after the 21st.
I will be making some sideview sprites based on Vibrato’s and Holder’s (if he give me permission) sprites. This is my personal contribution and based on the RTP. By donating to charities, that will be listed later, and I will create more sprites.
I will be prioritizing requests from people who donated. All I need is proof which will be detailed below.
Remember that the above resources to be made are for everyone’s use, this is not a commission but an act of good will.
Here are some places that you can donate to. If you pick any of these, Paypal should be able to cover the costs and some such.
Send me a screenshot/receipt of your donation at my e-mail, visustella[at]gmail.com (at should be @).
Make sure the title is, “Nessy, I donated!”
Pick one of the things you saw in my list that you want me to do.
I will be tallying based on the most demand. For example, 15 people donated for sideview and 10 people for Personality swap. I will be doing a sideview sprite first THEN personality swaps. Based on the amount of donations, I will be updating this blog again on how many I can do and such. I will be doing this until the End of December. If I somehow got busy and couldn’t I’ll make it to the target goal, then it will move to January or something. It’s definitely a priority work.
That’s about it! Thank you very much. The people who donated first will get the resources in advance and will be made public a week later. I’m not hopeful but I wish we could reach at least $1000.
No, we’re not done with Luna Engine. There’s still tons of things to do and I have work deadlines. Instead have some art where I totally wasted time because I wanted to have an outlet and I’m tired of doing correct anatomy and some such -w-)
I had a talk with the very lovely people, Neon Black and Fomar0153. Both of them agreed to make their scripts compatible with Luna Engine. We’re still on heavy beta testing phase as well as being bombarded with so much work. BUT, here’s a GREAAATT present from the awesome Neon Black.
As far as I know, There is a CTB and ATB by Neon Black and Fomar has an ATB.
and that’s my news for the day.
It’s been a while but since Luna Engine is nearing completion (I say this because we might be missing stuffs) and we do need testers that are dedicated. IF you guys are interested, here are the requirements:
You need to have a GUI Mockup to show me that you want to do in Luna Engine. This will be the thing you create in Luna Engine. No, it doesn’t have to be for public. This engine is made specifically for customization. We need to know what we’re lacking to accommodate your needs.
You must at least know how RMVXAce works by default. E.G. If you are using the default settings, you KNOW that actors won’t have skills right at the beginning and they need to reach a certain level. That’s not a bug.
You need a lot of free time. I mean it. You should be around and report to me all the issues you encounter and/or if you get stuck. You need to have patience to read the comments.
If you disappear for 3 days I’m cutting you off. You need to tell me in advance if you need to be gone. If it’s a week, then I probably would have to axe you off. Sorry if this sounds harsh, but since we’re crunching on testing Luna Engine for September release. It’s necessary that the testers are active.
As of now, we can’t make everything compatible with the other scripts. Mostly if they’re tinkering with the graphical stuff. But some technical scripts could be affected too. So far, we haven’t tested Tsukihime/Galv/Mr. Bubble/Molegato but we know most of Victor‘s scripts wouldn’t work.
As much as we want to make all dem scripts compatible, that requires A LOT of time. I might talk to some scripters if they could make their scripts compatible with Luna. Neonblack and Fomar already agreed. So far I’ve seen their stuff works properly and has no issues on the getgo.
If you are still interested, please comment in here and put the email address in your profile, (Like when you leave a comment, pretty sure that’s a requirement) and we can discuss further details. :)