Custom Battle Log Text
Are you tired of RM’s boring default battle log? Want to change when the enemy’s name and user’s name appears or just not appear at all? This script is for that purpose.
This will be added to the blog pages soon, but for now, enjoy the RMN link.
I know I haven’t been updating much, but for the curious here’s what I’ve been doing the past few months!
The Release of RPG Maker 2003
The engine that totally destroyed me during localization process. Thank you very much to Cherry and Cy for all the help and support they had given.
I had been doing art commissions due to personal reasons and needing funds ASAP. I have an RMW thread and a Blog link for the curious. While the queue is not updated (have a hard time updating it), I’m trying to find a site that will show my availability, we’ll see.
Another super secret project
They never eeendddd.
Free Resources Streak
I started a Streak to release a new resource at the very least, weekly, to post on this blog. I used the site linked above to remind me how many days I have left. Hopefully I’ll succeed!
I’ve been talking to one of my friends, JosephSeraph, and we’ll be doing some collab releases. I have to set everything up first and make sure everyone can see his fantastic icons and tiles :3
Thank you to the person that donated! I’m not sure if you’ll like your name posted here but I hope the AI script will work out. If you have any bug reports, don’t hesitate to ask!
What is this?
This script allows the developper to exert better control on how the AI handles the enemies’ action patterns. Script configuration is almost entirely made via noteboxes and no RGSS3 knowledge is required to use it.
I made this tile for my friend, Xenoraze. He was looking for stairs so I was like, oh OK. Ranted a bit how I would do it if I didn’t hate making RTP tiles…I did it anyway. I like to thank muh waifu, Celebuns, for helping me make an acceptable perspective for the down stairs. Hope it helps you guys ‘w’)b
Ahhh I was waiting for my contribution to go out in the 12 Hours of Christmas in RMW (check it out yo! Free RM resources!). I didn’t expect my contribution would be on the 12th hour but I digress! Here are the free resources! I made some full sketch bodies but I think I’ll transform them to chibis later. Just remember the following to credits!
Artwork and DS Credits: Archeia RTP Sprite Version Credit: Avery
I have some free resources on the bay, I will definitely make sure it gets released on Christmas so please be patient with me. I have said some stuff that was just not possible in a timely manner and I haven’t been posting free resources as much, so I plan to rectify this!
Finally! After so many sleepless nights and hardcore testing, the full version of Subterranean Starfield is out. There are bound to be bugs and issues but fffs, we tried! Thank you Dalph and Konrad for the intense testing, we really appreciate it! Download it over here~
A surreal, exploration, horror RPG.
Travel between new (old) worlds and uncover new (old) mysteries
with your new (old) friends! ♥
OMORI is a surreal psychological horror RPGmaker game.
You must travel between two worlds, both welcoming, both concealing the same secrets.
Meet new (old) people, fight new (old) enemies, explore your own memories, and uncover some hidden truths along the way (although you wish you hadn’t.)
When the time comes, you can only choose one.
First, here you go! If you want to check out their individual pages, then go to Materials page. Custom should have Little Red Riding Hood and Alice in Wonderland. While Icons should have the icons I made.
Also have some Tall RTP I’ve been working on! Non-commercial, credit Caz too. If you want commercial usage then contact me.