Stairs and Script

I made this tile for my friend, Xenoraze. He was looking for stairs so I was like, oh OK. Ranted a bit how I would do it if I didn’t hate making RTP tiles…I did it anyway. I like to thank muh waifu, Celebuns, for helping me make an acceptable perspective for the down stairs. Hope it helps you guys ‘w’)b

Stairs

Example map by Dalph

I also added a new script in the Material -> Scripts area which is basically Neonblack’s Better Autoshadow Removal tool. To use it, follow these steps:

  • Put this script above main, below materials.
  • Run your game. Close it.
  • Close the Editor itself.
  • Reopen, bam all autoshadows are gone.

Revamping Blog~

Hello everyone~

Happy Holidays! I hope that you all have a wonderful evening with lots of food and gifts.

I finally got funds to buy a $99 plan from commissions. Now I can upload all the materials that I wasn’t able to do so before due to space issues. I’m currently revamping the site layout and pages for easier navigation as well.

I’m contemplating on adding a megapack of all the materials present in this blog so far, but my only worry is to make sure that everyone has tabs on who to credit for the resources. I’ll probably include a pdf or some sort, but we’ll see. If you have any suggestions, please don’t hesitate to leave any feedback~

Cheers y’all
~Nessy

RTP Redesigned!

Ahhh I was waiting for my contribution to go out in the 12 Hours of Christmas in RMW (check it out yo! Free RM resources!). I didn’t expect my contribution would be on the 12th hour but I digress! Here are the free resources! I made some full sketch bodies but I think I’ll transform them to chibis later. Just remember the following to credits!

Artwork and DS Credits: Archeia
RTP Sprite Version Credit: Avery

Subterranean Starfield Version 2.0 is out!

Finally! After so many sleepless nights and hardcore testing, the full version of Subterranean Starfield is out. There are bound to be bugs and issues but fffs, we tried! Thank you Dalph and Konrad for the intense testing, we really appreciate it! Download it over here~

Enjoy the adventure in the depths of the starfield.

Luna Engine is out!

Finally after like, more than a year of development and testing the Luna Engine is out! You can find it over here or by clicking the banner! Lunarea is also doing some giveaways over here!

There is also an entire board for the Luna Engine should you encounter any compatibility issues! Make sure to tell us about it :D

Now that Luna Engine is out of the way, hopefully I can make more free resources <3

CTB Update Fix

Hello everyone!

First of all, thank you to the awesome person who donated! I love you man ;-;

Here’s a new version of the CTB with some fixes! Please give a warm thanks to AwesomeCool and Yami-chan for all the help they gave! The script page is also updated. It fixes the following things:

1. If the enemy can’t make any actions it crashes (example would be a monster without mana thus can’t using abilities) – line 203 the error occurs due to current_action being nil.
2. States do not expire nor does damage tick from them.
3. Forced actions do not work.
4. Set an enemies agility to 999 (kept rest the same) and order didn’t change at all (at first it looked like it was going to till after the first action when the bar changed to its normal order)

Bug that needs to be fixed:

The order is sometimes wrong (I noticed this with the slime I gave various different skills to that all have different speeds set. Making me believe that skills with different speeds on one character will throw off the order bar).

Enjoy and Good Luck with your Indie Game Contest entries thingmajingers too!