Steam Key Winners

I meant to announce this earlier but my internet died for a bit and didn’t save my post. The winners are decided through Random Chooser. Make sure to email me in rmlunaengine[at]gmail.com!

Thank you everyone for leaving their feedback and what they want to see more! I will make a special post soonish about some stuff!

Luna Engine

1. blademan4321
2. Xenyor
3. Name
4. FoxFiesta
5. Star
6. Tornado Samurai
7. killer690
8. Colin
9. silentblackwing
11. Irune
12. oddRABBIT
13. kein
14. Clara

Winner: oddRABBIT <claimed>

Spriter Pro

1. Jack Smith (Jackus)
2. KumagawaMiyobi
3. Rich
4. Nicolas Daniel Azzali
5. Danni
6. Bell Kruz
7. A.R
8. Marquise
9. firehawkv17

Winner: Jackus

Game Character Hub:
1. Diretooth <claimed>

Remnants of Isolation:
1. Dalph <claimed>

Last Word:
1. A Visitor (some dude whose name was not said D: )

Left over prizes:

Games:

  • Goats On A Bridge
  • Labyrinthine Dreams
  • Aveyond: Lord of Twilight

Free Steam Keys!

If you are interested and can’t participate in Humble Bundle, but want it. Please fill up the form first! I’ll pick randomly from a number generator if there’s enough! I’ll send prizes in 3 days. Here are the prizes:

Game Development Tools:

  • Spriter Pro
  • Luna Engine
  • Game Character Hub

Games:

  • Last Word
  • Goats On A Bridge
  • Remnants of Isolation
  • Labyrinthine Dreams
  • Remnants of Isolation
  • Aveyond: Lord of Twilight

Form:

  • What would you like from the Prize Pool?
  • What Resources would you like to see more?

That’s about it! Cheers :3

New Scripts and Stuff!

New Release

  • Custom Battle Log Text
    Are you tired of RM’s boring default battle log? Want to change when the enemy’s name and user’s name appears or just not appear at all? This script is for that purpose.
    This will be added to the blog pages soon, but for now, enjoy the RMN link.

Announcements

I know I haven’t been updating much, but for the curious here’s what I’ve been doing the past few months!

  • The Release of RPG Maker 2003 
    The engine that totally destroyed me during localization process. Thank you very much to Cherry and Cy for all the help and support they had given.
  • Art Commissions
    I had been doing art commissions due to personal reasons and needing funds ASAP. I have an RMW thread and a Blog link for the curious. While the queue is not updated (have a hard time updating it), I’m trying to find a site that will show my availability, we’ll see.
  • Another super secret project
    They never eeendddd.
  • Free Resources Streak
    I started a Streak to release a new resource at the very least, weekly, to post on this blog. I used the site linked above to remind me how many days I have left. Hopefully I’ll succeed!
  • Collaboration
    I’ve been talking to one of my friends, JosephSeraph, and we’ll be doing some collab releases. I have to set everything up first and make sure everyone can see his fantastic icons and tiles :3
  • Shout out!
    Thank you to the person that donated! I’m not sure if you’ll like your name posted here but I hope the AI script will work out. If you have any bug reports, don’t hesitate to ask!

And that’s about it! Beam me up, Scotty!

Stairs and Script

I made this tile for my friend, Xenoraze. He was looking for stairs so I was like, oh OK. Ranted a bit how I would do it if I didn’t hate making RTP tiles…I did it anyway. I like to thank muh waifu, Celebuns, for helping me make an acceptable perspective for the down stairs. Hope it helps you guys ‘w’)b

Stairs

Example map by Dalph

I also added a new script in the Material -> Scripts area which is basically Neonblack’s Better Autoshadow Removal tool. To use it, follow these steps:

  • Put this script above main, below materials.
  • Run your game. Close it.
  • Close the Editor itself.
  • Reopen, bam all autoshadows are gone.

Revamping Blog~

Hello everyone~

Happy Holidays! I hope that you all have a wonderful evening with lots of food and gifts.

I finally got funds to buy a $99 plan from commissions. Now I can upload all the materials that I wasn’t able to do so before due to space issues. I’m currently revamping the site layout and pages for easier navigation as well.

I’m contemplating on adding a megapack of all the materials present in this blog so far, but my only worry is to make sure that everyone has tabs on who to credit for the resources. I’ll probably include a pdf or some sort, but we’ll see. If you have any suggestions, please don’t hesitate to leave any feedback~

Cheers y’all
~Nessy